3 years ago Josh Reed Re-worked the jobs service to include UI and GL pools default tip
3 years ago Josh Reed Removed the FPSAnimator. Fixed the jumpy crosshairs layer rendering.
3 years ago Josh Reed Fixed the startup NPEs by starting the core and ui bundles first
3 years ago Josh Reed Moved the standard layers and tools to the org.andrill.visualizer.ui bundle. Added classes for initializing the standard UI (layers, tools, etc)
3 years ago Josh Reed Moved the IAdaptable interface. Removed the VisualizerBundle class.
3 years ago Josh Reed More refactorings...culled some libraries and renamed some projects
3 years ago Josh Reed Updated the execution environment settings
3 years ago Josh Reed Renamed json lib
3 years ago Josh Reed Renamed coreref lib
3 years ago Josh Reed Removed the visualizer.properties and updated the build.properties
3 years ago Josh Reed Switched over to Import-Packages for dependency management
3 years ago Josh Reed Major refactoring of bundle structure
3 years ago Josh Reed AGU updates. Need to clean things up.
3 years ago Josh Reed Setup a 3D orthographic projection. Add some more camera guard statements.
3 years ago Josh Reed Updated a Javadoc comment
3 years ago Josh Reed Rename ICameraService to ICamera. Refactor the text rendering to RenderableUtils
3 years ago Josh Reed FindBugs: don't use a URL as a map key
3 years ago Josh Reed FindBugs: don't catch Exception
3 years ago Josh Reed FindBugs: implement equals() and hashCode() if implementing compareTo()
3 years ago Josh Reed FindBugs: call equals() and hashCode() on the URL#toExternalForm()
3 years ago Josh Reed FindBugs: fixed a map lookup bug
3 years ago Josh Reed FindBugs: handle exceptional return values of the File.delete() and File.mkdirs()
3 years ago Josh Reed FindBugs: ensure stream is closed in finally block
3 years ago Josh Reed FindBugs: removed a float == int comparison
3 years ago Josh Reed FindBugs: changed a Vector to a List<String>
3 years ago Josh Reed FindBugs: ensure stream is closed in finally block
3 years ago Josh Reed FindBugs: removed newHeight local variable as it was unused
3 years ago Josh Reed Updated to use the new ICameraService#invokeGL() for texture generation
3 years ago Josh Reed FindBugs: integer division cast to a double
3 years ago Josh Reed FindBugs: ensure streams are closed properly in the finally block
3 years ago Josh Reed Removed the LOLCats example plugin
3 years ago Josh Reed Updated the 'dist-site' target in the build script to create the update site structure w/o incrementing the version. To increment the version and build the update site, use the new 'deploy-site' target
3 years ago Josh Reed Updated the web page a bit
3 years ago Josh Reed Added tag 0.13 for changeset 19575823f962
3 years ago Josh Reed Built and released version 0.13 to the update site 0.13
3 years ago Josh Reed Added a 'Tips and Tricks' video
3 years ago Josh Reed Added a label provider for images. Moved the line graph rendering to renderChildren()
3 years ago Josh Reed Reverted to the horizontal orientation lithology patterns until I can fix the rendering code to not create artifacts when tiling
3 years ago Josh Reed Fixed a bug with missing symbols/lithologies
3 years ago Josh Reed Ignore resources that have already been added and processed.
3 years ago Josh Reed Built and pushed out version 0.12 to the update site
3 years ago Josh Reed Added tag 0.12 for changeset 47df6e83627a
3 years ago Josh Reed Rotated the lithology patterns 0.12
3 years ago Josh Reed Add an icon for the search layer
3 years ago Josh Reed Show previous searches in the search menu
3 years ago Josh Reed Only show next/prev options if there are multiple results
3 years ago Josh Reed Implemented a generic search layer that searches all visible resources
3 years ago Josh Reed Added a search section to the standard menu
3 years ago Josh Reed Extracted a renderable comparator
3 years ago Josh Reed Fixed comment
3 years ago Josh Reed Cleaned up the PSICAT handler/parsers by extracting the parsers to external classes.
3 years ago Josh Reed Made the symbol renderables a bit bigger. Draw them in white.
3 years ago Josh Reed Tweaking the symbol display
3 years ago Josh Reed Hooking up the SymbolRenderable to the symbol scheme
3 years ago Josh Reed Added all of the lithologies and symbols
3 years ago Josh Reed Renamed the org.andrill.visualizer.custom.expeditions plugin to .custom.andrill
3 years ago Josh Reed Added 'custom' to the name of the org.andrill.visualizer.expeditions bundle to reflect that this is an ANDRILL-specific bundle
3 years ago Josh Reed Minor updates
3 years ago Josh Reed Implementing the scheme service
3 years ago Josh Reed The popup menu is now handled by EventForwarder. Renderables can make contributions by adapting to IMenuProvider.